Arr, Matey!
I haven't written about my Skull & Bones campaign for a while, but I thought I'd do so tonight. It's still going strong, and the party just wrapped up another adventure, securing a Letter of Marque and capturing a notorious pirate who'd been attacking the ships of their beloved King. I'm really digging the campaign, and we're getting to a point where the characters are developing quirks and interactions of their own. I've decided I really don't like being the GM, though; it's not that I'm bad at it, but I'd rather not spend the time it takes to prepare, and I think I have more fun playing.
Wednesday, April 07, 2004
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