pup·pet n.
A small figure of a person or animal, having a cloth body and hollow head, designed to be fitted over and manipulated by the hand.
A writer reigniting his love affair with his muse while making his way in a strange world. Visit jasonmical.com for more.
This blog contains the opinions of Jason Mical. Those opinions do not reflect those of his employer, or his employer's client(s).
Monday, October 02, 2006
AI vs. Graphics
Ars Technica has an interesting post speculating that certain versions of upcoming games may make sacrifices in graphical quality in favor of improved enemy AI and game interaction. While this is all speculative at this point, it certainly raises an interesting question: with all that supercomputer processing power in modern gaming consoles, is it better to use it for "more immersive" (read: high definition) graphics, or for a more interesting game experience? I'd certainly favor the later, although not to the point where you sacrificed quality and playability for it. In other words, I don't want a game so fuzzy I can't see or tell what I'm doing - GTA: Libery City Stories, I'm looking in your direction!
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